UI/UX design

Stage 2 · Lesson 4 of 7

Colour and contrast

Visual design fundamentals

Start your with neutrals: a range of greys for text, borders and backgrounds. Add one primary colour for actions. Then add , which carry a meaning: success, warning and error.

Each colour needs several shades, so you get light backgrounds and strong text in the same hue. Contrast is not optional. The compares how light the text is with how light its background is.

WCAG, the main accessibility standard, asks for at least 4.5 to 1 for normal text. Large text needs at least 3 to 1, and so do interface parts such as input borders and icons. Never let carry meaning; add an icon or text to errors. The accessibility stage later shows you how to test contrast properly.

Common trappicking colours that look fine on your bright laptop screen and fail contrast in sunlight on a budget phone.

A question to check yourself, an AI practice session and 2 cheat sheet entries come with the full roadmap. Unlock

Resources for this stage

Start with· follow one of these

  • GuideFree
    Material Design 3

    Google

    Free, detailed foundations on layout, colour roles and type scales from a system used by millions of apps

  • BookPaid
    Refactoring UI

    Adam Wathan and Steve Schoger · About $99

    Paid, practical visual design tactics explained for people without a design background

Practise

  • Professional designs to build from, which teach spacing and type by making you match them

Keep handy

  • Check every text and background pair against WCAG contrast ratios in seconds

  • Proximity, similarity and common region explained with examples, for when grouping feels off

Also worth your time

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