Chapter 02
Validate before you build
Find out whether people will commit time or money before you write the product. Conversations, a one-page test and pre-sales cost days, not months.
The Mom Test
Also called customer interview rules
- What
- A set of rules from Rob Fitzpatrick's book: talk about the other person's life and past behaviour, ask for specifics, and avoid pitching your idea or asking whether they would use it.
- Why
- People are polite about ideas. Questions about what they actually did last time give answers they cannot fake.
- Example
- Ask "When did you last chase a late payment and what did you do?" instead of "Would you use an app that chases payments?"
Watch out
Counting compliments such as "great idea, I would totally use that" as validation.
Problem interview
Also called customer discovery call
- What
- A short conversation, often 15 to 30 minutes, with someone in your target group to learn how they experience the problem, what they have tried and what it costs them.
- Why
- Ten to fifteen interviews usually reveal whether the pain is real, which words people use and who holds the budget.
Watch out
Interviewing only friends and classmates who are not in the target group.
Smoke test
Also called landing page test, fake door test
- What
- A simple page that describes the product as if it exists and asks visitors to act, such as joining a waitlist or pre-ordering, to measure interest before building.
- Why
- It tests whether your message makes strangers act, which interviews alone cannot show.
Watch out
Driving only friends to the page, or pretending a product exists and taking money you cannot deliver on.
Waitlist
- What
- A list of people who left their email to hear when the product launches.
- Why
- It gives you people to interview and a first audience for launch day. It is a weak demand signal, because an email costs nothing.
Watch out
Treating 500 sign-ups as proof of demand when almost none of them would pay.
Pre-sale
Also called pre-order, founding customer offer
- What
- Taking payment, or a firm commitment, before the product is finished, usually at a discount, with a clear delivery date and a refund promise.
- Why
- Money is the strongest validation signal. Even three pre-sales tell you more than three hundred sign-ups.
Watch out
Taking pre-orders without a refund policy or a realistic delivery date, which damages trust and may break consumer law.
Success threshold
Also called kill criteria
- What
- The result you decide in advance that counts as a pass, such as "5 pre-sales from 200 visitors in two weeks", along with what you will do if you miss it.
- Why
- Deciding before the test stops you from rationalising weak results after you have fallen in love with the idea.
Concierge MVP
Also called manual first, Wizard of Oz MVP, concierge MVP
- What
- Delivering the result by hand for the first customers, with spreadsheets, email and your own time, before automating anything.
- Why
- You learn exactly what customers need and whether they pay, and you only automate the parts that proved valuable.
Watch out
Hiding that a service is manual when the customer would reasonably care, such as with their private data.
Audience first
- What
- Building a small audience of the people you want to sell to, through useful free content, before or while you build a digital product.
- Why
- Digital products are easy to copy and hard to find. An audience gives you validation, feedback and first buyers.
- Example
- Sharing free Figma components for a month shows which ones designers save and ask about, before you sell a full UI kit.