Stage 1 · Lesson 6 of 7
Game jams
A is an event where people make a game on a set theme within a fixed time, usually 48 to 96 hours. Afterwards, everyone plays and rates each other's entries. The GMTK Game Jam and Ludum Dare are two of the largest, and lists many more every week.
Jams force you to keep the game tiny and to finish a build other people can play. You also get feedback from real players within days. Many people find teammates and their first portfolio pieces at jams. Treat your first jam as practice, and aim to submit anything playable.
Common trapspending the first day on menus, settings or a title screen instead of the .
A question to check yourself, an AI practice session and 1 cheat sheet entry come with the full roadmap. Unlock
Resources for this stage
Start with
- VideoFreeGame Maker's Toolkit
Mark Brown (YouTube)
Short, clear video essays on why games work, so you start thinking about design from your first clone
Practise
Keep handy
Also worth your time
A clear, free chapter on how the loop your engine runs actually works