UI/UX design

Stage 1 · Lesson 2 of 6

The design process: discover, define, design, test, deliver

How product design works

Most teams follow some version of the same loop. Discover: learn about users and the problem from interviews, data and . Define: write down the problem, who has it and what success looks like, often as a short .

Design: explore several ideas, then narrow them down with sketches, and . Test: put the design in front of real people and watch where they struggle. Deliver: hand it to engineering, check what gets built and measure the result.

The diagram draws this as two diamonds, where the options widen and then narrow, twice. Real projects loop back often. A failed test can send you back to define.

Common trapjumping straight to polished, high-fidelity screens, which makes you attached to one idea before you know it solves the problem.

A question to check yourself, an AI practice session and 2 cheat sheet entries come with the full roadmap. Unlock

Resources for this stage

Start with

Keep handy

  • A visual map of UX skills to check this roadmap against and spot gaps

  • Short, well-illustrated principles about how people perceive and decide, useful from the first week

Also worth your time

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